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- Line art with colors and a simple Background
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* 1 character -> $ 11 USD
* 2 characters -> $ 19 USD
* +$ 10 USD for each additional character
In image with multiple panels, each panel counts as a separate image
Adds on:
* Detailed background has a extra cost,depending the complexity
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* Furry characters: +$2 USD
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--The Prices must vary depending the complexity of the characters--
Slots / Turns :
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List of Neutral Colonies from the video game, Sins of a Solar Empire
Report by Captain Edmond A. Zevo. Stardate:12/30/15
In the Realm of “Sins of a Solar Empire” (original version) there are three playable space factions, the Trader's Emergency Coalition, the Varsari Empire, and the Advent. Then there are also two non-playable factions, the Neutral Colonies or Independent Militia, and Space Pirates.
Neutral Colonies or Independent Militia is the first type of military force that each of the playable factions encounter as they are exploring and conquering at the start of the game. Neutral Colonies generally have a small fleet of Frigates and Cruisers, with starfighter hangars and laser gun turrets, to protect worlds that are unclaimed by the Galactic Superpowers, there has been some cases that the Neutral Colonies have somehow colonized some worlds. (Note: the ship designs and space weapons platforms appear to be technology borrowed/stolen from the Coalition. The Neutral Colonies have a similar mannerism to the Marquis from Star Trek. )
The list below is of all the Neutral Colonies that have been encountered in recent Game-play. (Note: The list does not reflect any rank standings amongst the Colonies.)
Dallmoor Bandits
Herdunt Guard
Nahradin Imperial
Naos Reserve
Vhorus Rengency
Mustrin Outlanders
Raider Union
East Valc Front
Serubu Syndicate
OCVAN Cartel
Talvor Corporate
Kilebi Scabites
E'kzes Legion
Bruite National
Aluxian Refugees
Torsan Militants
Jaitus Standing
Strostra Milita
Dalcnori Militia
Rogue Starships(This Colony is a Non-canon Neutral Colony, for Roleplay only.)